unity3d - Login with facebook App in WP8.1 crashes on resume from protocol -
i try implement facebook login whit app in unity3d game wp8.1. when debugging in visual studio works fine. app launches protocol , onactivated event args facebook token. when launch game directly phone,without vs,sometimes it's not resuming after login, restarted. try debug onactivated event in vs using debug location toolbar, when choose resume event, onactivated event never fires. why it's never restart visual studio , can clear strange behaviour? problem described here fast app resume crashing on wp8.1 when not attached debugger answer applyed wp8
it seems windows unloads application memory. anyway after last windows update it's happens rarely
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